King Dwain's Wandering Kinghts: Bard's Tales
Sir Kenneth the Pure Assistants
Stephen the Squire
Joseph the Trainer
Support Staff
Leonard the Guide
Slade the Bard
Might:average
Skill:good
Cunning:good
Bravery:guarded
Unknown Knight
Entire Journey
DAYSMAP
    Twosday, Rill 10th:
While Sir Kenneth the Pure travels in North-West Bennoklan, he meets a lank villager in a town. He tells Sir Kenneth the story that a baneful creature hunts in the plain of South-West Bennoklan, 15 days ride away.

Sir Kenneth the Pure makes an oath to execute this hateful menace.

Yes, Sir Kenneth found the lank villager while running from two serving wenches that took of their tops for him. It's gotta suck trying to stay "Pure."
plain town plain
plain plain plain
    Wedday, Rill 11th to Friarday, Rill 13th:
Sir Kenneth the Pure rides to the south without incident through the plains of North-West Bennoklan.

Nope, not a single thing happened. Well, stuff did happen, but not in the fighting people sense. Sir Kenneth made us all pour holy water on ourselves, even though it was going to be a cold night. And we couldn't have a fire either, because it attracted demons.
town plain plain
plain plain plain
farm plain plain
plain plain woods
    Satyrday, Rill 14th:
Journeying south, Sir Kenneth meets a thug in a plain in North-West Bennoklan.

Sir Kenneth far outclasses the thug. Sir Kenneth the Pure has decapitated the thug!

We were questioning Sir Ken's sanity before he completely FLIPPED OUT! on the thug. Now we shie away from him. He mutters that we may be possesed, but we're the only ones that know how to catch food, so he can live with us.
farm plain plain
plain plain woods
plain plain plain
    Sonday, Rill 15th:
Going south, Sir Kenneth comes upon a bandit in a plain in North-West Bennoklan.

Sir Kenneth the Pure fights the bandit to a deadlock...after this, Sir Kenneth's dexterity overcomes the bandit's agility--but the bandit's sagacity overwhelms Sir Kenneth, and the bandit's toughness outdoes Sir Kenneth. Sir Kenneth the Pure has been wounded by the bandit!
In the melee, Stephen the Squire is injured!


Leonard guided us right into an ambush. What a dolt. Ken almost defeated the bandit, but then realized how dirty he was. Kenneth was distracted long enough for Stephen and himself to get slashed.
plain plain woods
plain plain plain
plain plain farm
    Moonsday, Rill 16th:
Sir Kenneth the Pure's injuries turn septic!

Oh dear. Sir Kenneth is mumbling more often now. He poured my bottle of Absolut on his wounds, claming it would help. It didn't.
plain plain woods
plain plain plain
plain plain farm
    Twosday, Rill 17th:
Sir Kenneth the Pure's injuries take a turn for the worse.
Stephen the Squire feels better!


We celebrated that Stephen was finally better, and began to feel pity for Sir Kenneth. We take turns feeding him and keeping him warm.
plain plain woods
plain plain plain
plain plain farm
    Wedday, Rill 18th:
Sir Kenneth the Pure rests in a plain in North-West Bennoklan.

Kenneth doesn't look good. Joseph remarked this would never have happened, if only Sir Kenneth hadn't been so determined to stay chaste. Stephen quipped that we wouldn't have to hear Joseph's mouth if his parents had remained chaste. Sir Kenneth chuckled and then coughed up blood.
plain plain woods
plain plain plain
plain plain farm
    Thorsday, Rill 19th:
Sir Kenneth the Pure dies of his injuries!

R.I.P. Sir Kenneth the Pure


Damn. Sir Kenneth was the lowest Kinght in the pile I guess. He died after only nine days, only four of which were travel. He was pretty crazy even before he got gangrene in all of his limbs. But he wasn't that bad of a guy. We all felt sad for a few days on out short ride home.
plain plain woods
plain plain plain
plain plain farm

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