| Friarday, Joon 16th:
While Sir Todd the Able travels in North Olancym-Mahkur, he meets a droll merchant in a farm. He tells Sir Todd about suspicions that a lurking peril feeds upon people somewhere in the plain of South-West Olancym-Mahkur, 17 days ride away.
Sir Todd the Able vows to slay this deadly hazard.
And lo we set out on this perilous journey. The sage is starting to weird me out already. I hope we pass a town or something. Lionel ate all my junk food.
| Satyrday, Joon 17th:
Voyaging west, Sir Todd confronts a bandit in a plain in North Olancym-Mahkur.
Sir Todd isn't even slowed by the bandit. Sir Todd the Able has decapitated the bandit!
Well, they don't call him Able for nothing, I guess. I sure hope the rest of this trip goes as smoothly.
| Sonday, Joon 18th to Moonsday, Joon 19th:
Sir Todd the Able moves to the west without incident, from a farm in North Olancym-Mahkur to a plain in North Olancym-Mahkur.
Lionel nearly got us in trouble with the farmer. He was chasing the chickens around, trying to get them to fly. Nadja jokes about cursing him. I THINK she's joking.
| Twosday, Joon 20th:
Moving west, Sir Todd meets a thug in a plain in North-West Olancym-Mahkur.
Sir Todd proves far superior to the thug. Sir Todd the Able has decapitated the thug!
For a thug, that guy was tough. We thought he'd never die. He lost an arm and took a stab in the stomach and kept on going. Lionel got sick.
| Wedday, Joon 21st to Friarday, Joon 23rd:
Sir Todd the Able moves to the south-west without incident through the plains of North-West Olancym-Mahkur.
Not a mini mart in sight. I kicked Lionel and Zachary's butts in poker. And I Spy. And mental Guess Who. We're running out of ideas.
| Satyrday, Joon 24th:
Moving west, Sir Todd the Able runs into a baby-faced traveler in a plain in North-West Olancym-Mahkur.
Lionel the Squire shoves him. The traveler runs away.
Lionel does not seem to be a people person. I'm gonna have to say not. If we end up lost, I'm blaming him.
| Sonday, Joon 25th:
Riding south, Sir Todd the Able encounters a flaxen-haired peasant in a farm in North-West Olancym-Mahkur.
Zachary the Blacksmith shoves him. The peasant runs away.
We expected better of the blacksmith. I guess the guy got on his nerves. Ok, yeah, he was kind of a pain and we didn't know how to get rid of him. Even so, must we resort to violence?
| Moonsday, Joon 26th:
Moving south, Sir Todd the Able encounters a robust peasant in a farm in North-West Olancym-Mahkur.
Lionel the Squire introduces himself to him. The peasant shakes hands with Lionel.
This is a change. I wonder if Nadja has anything to do with this.
| Twosday, Joon 27th:
Sir Todd the Able journeys to the south confidently through a river in North-West Olancym-Mahkur
The idiot and the blacksmith are having a spitting contest. How charming.
| Wedday, Joon 28th:
Riding south, Sir Todd encounters a wolf in a woods in West Olancym-Mahkur.
Sir Todd easily dispatches the wolf. Sir Todd the Able has decapitated the wolf!
I do wish he'd stop cutting heads off. I mean, it is a bit, isn't it? He's always cutting off heads here, cutting of heads there... A body gets put off the old tucker after watching a decapitation, I mean really.
| Thorsday, Joon 29th:
Journeying south, Sir Todd the Able encounters a slight woodsman in a woods in West Olancym-Mahkur.
Nadja the Sage dances with him. The woodsman blushes.
Today was... fairly uneventful. We met a woodsman. His friends came and got him. Thank God. I think I heard something about the peril being too great. He seemed to think he could face it. In any event, he's gone now.
| Friarday, Joon 30th:
Sir Todd the Able travels to the south without incident through a woods in West Olancym-Mahkur
Bored. BORED. I can't take it anymore! Just once I'd like something to happen that doesn't involve decapitations or shoving peasants. But when absolutely nothing is going on, it's even worse.
| Satyrday, Jelly 1st:
Traveling south, Sir Todd the Able comes upon a filthy peasant in a woods in West Olancym-Mahkur.
Lionel the Squire talks to him. The peasant gossips with Lionel.
What a surprise. Lionel hanging out with a filthy peasant. They should get along fine. I hope he doesn't plan on coming along too far. He really smells.
| Sonday, Jelly 2nd:
Sir Todd the Able journeys to the south eventlessly through a woods in West Olancym-Mahkur
The peasant still smells.
| Moonsday, Jelly 3rd:
Sir Todd the Able reaches the plain of South-West Olancym-Mahkur and finds a noxious lion.
Sir Todd's experience overwhelms the lion, however the lion's energy is too great for Sir Todd, and the lion's speed outdoes Sir Todd's grace. Sir Todd the Able has been wounded by the lion!
In the melee, Nadja the Sage is injured!
Sir Todd the Able ran away, bravely ran away, away...
| Twosday, Jelly 4th:
Sir Todd the Able fully recovers!
Nadja the Sage feels better!
Oh yes, everyone's all better. Mind you, the ruddy lion's still on the ruddy loose in the ruddy forest. But why should we bother about that, it was only the whole point of our quest! And what's that blasted peasant still doing here?!
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