Scout Craft Missions
Mission #1108
Terran Scout Ship
Leonard:  4/2/2/2 Engineer
Leonard:  4/2/2/2 Engineer
Leonard:  4/2/2/2 Engineer
Leonard:  4/2/2/2 Engineer
Tina:  3/4/2/1 Field Medic
Tina:  3/4/2/1 Field Medic
Tina:  3/4/2/1 Field Medic
Tina:  3/4/2/1 Field Medic
Lam'q:  2/3/4/1 Regeneration
Lam'q:  2/3/4/1 Regeneration
Lam'q:  2/3/4/1 Regeneration
Lam'q:  2/3/4/1 Regeneration
Leonard:  4/2/2/2 Engineer
Jim:  1/3/3/4 Comic Relief
Jim:  1/3/3/4 Comic Relief
Jim:  1/3/3/4 Comic Relief
CrewmanPositionGunHroScnPltExtra Ability
LeonardGunner4222 Engineer
TinaCaptain3421 Field Medic
Lam'qScanners2341 Regeneration
JimPilot1334 Comic Relief

The Ship sets out on a 17 Parsec Mission under the command of Captain Tina.
The Ship encounters a Class 1 Parasite Swarm.
Leonard shoots the Parasite Swarm.
Leonard:  4/2/2/2 Engineer Tina:  3/4/2/1 Field Medic Lam'q:  2/3/4/1 Regeneration Jim:  1/3/3/4 Comic Relief
Leonard:  4/2/2/2 Engineer Tina:  3/4/2/1 Field Medic Lam'q:  2/3/4/1 Regeneration Jim:  1/3/3/4 Comic Relief
Parasite Swarm
Hull: nominal
Fuel: 56 Fuel: 56
Mission: 5% Mission: 5%
The Ship encounters a Class 1 Crew Argument.
Tina overcomes the Crew Argument.
Leonard:  4/2/2/2 Engineer Tina:  3/4/2/1 Field Medic Lam'q:  2/3/4/1 Regeneration Jim:  1/3/3/4 Comic Relief
Leonard:  4/2/2/2 Engineer Tina:  3/4/2/1 Field Medic Lam'q:  2/3/4/1 Regeneration Jim:  1/3/3/4 Comic Relief
Crew Argument
Hull: nominal
Fuel: 54 Fuel: 54
Mission: 11% Mission: 11%
The Ship encounters a Class 1 Bounty Hunter Ship.
Lam'q fails to detect it.
Tina overcomes the Bounty Hunter Ship.
Leonard:  4/2/2/2 Engineer Tina:  3/4/2/1 Field Medic Lam'q:  2/3/4/1 Regeneration Jim:  1/3/3/4 Comic Relief
Leonard:  4/2/2/2 Engineer Tina:  3/4/2/1 Field Medic Lam'q:  2/3/4/1 Regeneration Jim:  1/3/3/4 Comic Relief
Bounty Hunter Ship
Hull: nominal
Fuel: 52 Fuel: 52
Mission: 17% Mission: 17%
The Ship encounters a Class 2 Escape Pod Distress Signal.
Lam'q detects the Escape Pod Distress Signal.
Tina fails to overcome it.
The Ship's Crew become more tense because of the Escape Pod Distress Signal. [mood now uneasy]
Leonard:  4/2/2/2 Engineer Tina:  3/4/2/1 Field Medic Lam'q:  2/3/4/1 Regeneration Jim:  1/3/3/4 Comic Relief
Leonard:  4/2/2/2 Engineer Tina:  3/4/2/1 Field Medic Lam'q:  2/3/4/1 Regeneration Jim:  1/3/3/4 Comic Relief
Escape Pod Distress Signal
Hull: nominal
Fuel: 50 Fuel: 50
Mission: 23% Mission: 23%
Mood: uneasy
Tensions ease from uneasy to normal.
The Ship encounters a Class 2 Asteroid Belt.
Jim fails to out-fly it.
The Ship is hit by the Asteroid Belt. [from nominal to damaged]
Jim out-flies the Asteroid Belt.
Leonard:  4/2/2/2 Engineer Tina:  3/4/2/1 Field Medic Lam'q:  2/3/4/1 Regeneration Jim:  1/3/3/4 Comic Relief
Leonard:  4/2/2/2 Engineer Tina:  3/4/2/1 Field Medic Lam'q:  2/3/4/1 Regeneration Jim:  1/3/3/4 Comic Relief
Asteroid Belt
Hull: damaged Hull: damaged
Fuel: 48 Fuel: 48
Mission: 29% Mission: 29%
Despite Tina's efforts, morale is low.
The Ship encounters a Class 2 War Ship.
Jim out-flies the War Ship.
Leonard fails to shoot it.
The Ship is hit by the War Ship. [from damaged to badly damaged]
The bridge suffers a flashback explosion!
Tina is injured! [from healthy to unhealthy]
Tina is injured! [from unhealthy to wounded]
Jim out-flies the War Ship.
Leonard fails to shoot it.
The Ship is hit by the War Ship. [from badly damaged to critical]
Jim fails to out-fly it.
Leonard fails to shoot it.
The Ship is hit by the War Ship. [from critical to breached]

The Ship's hull has been breached!!
The Ship's bridge is effected by the Hull Breach.
Leonard is injured! [from healthy to unhealthy]
Tina is injured! [from wounded to critical]
Lam'q is injured! [from healthy to unhealthy]
Jim is injured! [from healthy to unhealthy]
The Ship's breach has been sealed!
unhealthy critical unhealthy unhealthy
Leonard:  4/2/2/2 Engineer Tina:  3/4/2/1 Field Medic Lam'q:  2/3/4/1 Regeneration Jim:  1/3/3/4 Comic Relief
Leonard:  4/2/2/2 Engineer Tina:  3/4/2/1 Field Medic Lam'q:  2/3/4/1 Regeneration Jim:  1/3/3/4 Comic Relief
War Ship
Hull: critical Hull: critical
Fuel: 43 Fuel: 43
Mission: 35% Mission: 35%
Tina orders an Extra Rest Cycle.
Lam'q recovers from unhealthy to healthy. Jim recovers from unhealthy to healthy.
unhealthy critical
Leonard:  4/2/2/2 Engineer Tina:  3/4/2/1 Field Medic Lam'q:  2/3/4/1 Regeneration Jim:  1/3/3/4 Comic Relief
Leonard:  4/2/2/2 Engineer Tina:  3/4/2/1 Field Medic Lam'q:  2/3/4/1 Regeneration Jim:  1/3/3/4 Comic Relief
Hull: critical Hull: critical
Fuel: 42 Fuel: 42
Mission: 35% Mission: 35%
Tina orders an Extra Rest Cycle.
Leonard recovers from unhealthy to healthy. Tina recovers from critical to wounded.
wounded
Leonard:  4/2/2/2 Engineer Tina:  3/4/2/1 Field Medic Lam'q:  2/3/4/1 Regeneration Jim:  1/3/3/4 Comic Relief
Leonard:  4/2/2/2 Engineer Tina:  3/4/2/1 Field Medic Lam'q:  2/3/4/1 Regeneration Jim:  1/3/3/4 Comic Relief
Hull: critical Hull: critical
Fuel: 41 Fuel: 41
Mission: 35% Mission: 35%
Tina orders an Extra Rest Cycle.
Tina recovers from wounded to unhealthy.
unhealthy
Leonard:  4/2/2/2 Engineer Tina:  3/4/2/1 Field Medic Lam'q:  2/3/4/1 Regeneration Jim:  1/3/3/4 Comic Relief
Leonard:  4/2/2/2 Engineer Tina:  3/4/2/1 Field Medic Lam'q:  2/3/4/1 Regeneration Jim:  1/3/3/4 Comic Relief
Hull: critical Hull: critical
Fuel: 40 Fuel: 40
Mission: 35% Mission: 35%
Tina orders an Extra Rest Cycle.
Tina recovers from unhealthy to healthy.
Leonard:  4/2/2/2 Engineer Tina:  3/4/2/1 Field Medic Lam'q:  2/3/4/1 Regeneration Jim:  1/3/3/4 Comic Relief
Leonard:  4/2/2/2 Engineer Tina:  3/4/2/1 Field Medic Lam'q:  2/3/4/1 Regeneration Jim:  1/3/3/4 Comic Relief
Hull: critical Hull: critical
Fuel: 39 Fuel: 39
Mission: 35% Mission: 35%
The Ship encounters a Class 2 Pirate Ship.
Leonard fails to shoot it.
Tina fails to overcome it.
The Ship is raided by the Pirate Ship.
Tina is injured! [from healthy to unhealthy]
Tina fails to overcome it.
The Ship is raided by the Pirate Ship.
Tina is injured! [from unhealthy to wounded]
Tina fails to overcome it.
The Ship is raided by the Pirate Ship.
Tina is injured! [from wounded to critical]
Tina overcomes the Pirate Ship.
critical
Leonard:  4/2/2/2 Engineer Tina:  3/4/2/1 Field Medic Lam'q:  2/3/4/1 Regeneration Jim:  1/3/3/4 Comic Relief
Leonard:  4/2/2/2 Engineer Tina:  3/4/2/1 Field Medic Lam'q:  2/3/4/1 Regeneration Jim:  1/3/3/4 Comic Relief
Pirate Ship
Hull: critical Hull: critical
Fuel: 36 Fuel: 36
Mission: 41% Mission: 41%
Tina orders an Extra Rest Cycle.
critical
Leonard:  4/2/2/2 Engineer Tina:  3/4/2/1 Field Medic Lam'q:  2/3/4/1 Regeneration Jim:  1/3/3/4 Comic Relief
Leonard:  4/2/2/2 Engineer Tina:  3/4/2/1 Field Medic Lam'q:  2/3/4/1 Regeneration Jim:  1/3/3/4 Comic Relief
Hull: critical Hull: critical
Fuel: 35 Fuel: 35
Mission: 41% Mission: 41%
Tina orders an Extra Rest Cycle.
The Ship is repaired from critical to badly damaged.
critical
Leonard:  4/2/2/2 Engineer Tina:  3/4/2/1 Field Medic Lam'q:  2/3/4/1 Regeneration Jim:  1/3/3/4 Comic Relief
Leonard:  4/2/2/2 Engineer Tina:  3/4/2/1 Field Medic Lam'q:  2/3/4/1 Regeneration Jim:  1/3/3/4 Comic Relief
Hull: badly damaged Hull: badly damaged
Fuel: 34 Fuel: 34
Mission: 41% Mission: 41%
Tina orders an Extra Rest Cycle.
critical
Leonard:  4/2/2/2 Engineer Tina:  3/4/2/1 Field Medic Lam'q:  2/3/4/1 Regeneration Jim:  1/3/3/4 Comic Relief
Leonard:  4/2/2/2 Engineer Tina:  3/4/2/1 Field Medic Lam'q:  2/3/4/1 Regeneration Jim:  1/3/3/4 Comic Relief
Hull: badly damaged Hull: badly damaged
Fuel: 33 Fuel: 33
Mission: 41% Mission: 41%
Tina orders an Extra Rest Cycle.
critical
Leonard:  4/2/2/2 Engineer Tina:  3/4/2/1 Field Medic Lam'q:  2/3/4/1 Regeneration Jim:  1/3/3/4 Comic Relief
Leonard:  4/2/2/2 Engineer Tina:  3/4/2/1 Field Medic Lam'q:  2/3/4/1 Regeneration Jim:  1/3/3/4 Comic Relief
Hull: badly damaged Hull: badly damaged
Fuel: 32 Fuel: 32
Mission: 41% Mission: 41%
Tina orders an Extra Rest Cycle.
Tina recovers from critical to wounded.
wounded
Leonard:  4/2/2/2 Engineer Tina:  3/4/2/1 Field Medic Lam'q:  2/3/4/1 Regeneration Jim:  1/3/3/4 Comic Relief
Leonard:  4/2/2/2 Engineer Tina:  3/4/2/1 Field Medic Lam'q:  2/3/4/1 Regeneration Jim:  1/3/3/4 Comic Relief
Hull: badly damaged Hull: badly damaged
Fuel: 31 Fuel: 31
Mission: 41% Mission: 41%
Tina orders an Extra Rest Cycle.
wounded
Leonard:  4/2/2/2 Engineer Tina:  3/4/2/1 Field Medic Lam'q:  2/3/4/1 Regeneration Jim:  1/3/3/4 Comic Relief
Leonard:  4/2/2/2 Engineer Tina:  3/4/2/1 Field Medic Lam'q:  2/3/4/1 Regeneration Jim:  1/3/3/4 Comic Relief
Hull: badly damaged Hull: badly damaged
Fuel: 30 Fuel: 30
Mission: 41% Mission: 41%
Tina orders an Extra Rest Cycle.
wounded
Leonard:  4/2/2/2 Engineer Tina:  3/4/2/1 Field Medic Lam'q:  2/3/4/1 Regeneration Jim:  1/3/3/4 Comic Relief
Leonard:  4/2/2/2 Engineer Tina:  3/4/2/1 Field Medic Lam'q:  2/3/4/1 Regeneration Jim:  1/3/3/4 Comic Relief
Hull: badly damaged Hull: badly damaged
Fuel: 29 Fuel: 29
Mission: 41% Mission: 41%
Despite Tina's efforts, morale is low.
The Ship encounters a Class 2 Life Support Malfunction.
Tina fails to overcome it.
Lam'q fails to detect it.
The Ship's bridge is effected by the Life Support Malfunction.
Leonard is injured! [from healthy to unhealthy]
Tina is injured! [from wounded to critical]
Lam'q is injured! [from healthy to unhealthy]
Jim is injured! [from healthy to unhealthy]
Tina overcomes the Life Support Malfunction.
Lam'q detects the Life Support Malfunction.
Leonard recovers from unhealthy to healthy. Tina recovers from critical to wounded. Jim recovers from unhealthy to healthy.
wounded unhealthy
Leonard:  4/2/2/2 Engineer Tina:  3/4/2/1 Field Medic Lam'q:  2/3/4/1 Regeneration Jim:  1/3/3/4 Comic Relief
Leonard:  4/2/2/2 Engineer Tina:  3/4/2/1 Field Medic Lam'q:  2/3/4/1 Regeneration Jim:  1/3/3/4 Comic Relief
Life Support Malfunction
Hull: badly damaged Hull: badly damaged
Fuel: 27 Fuel: 27
Mission: 47% Mission: 47%
Tina orders an Extra Rest Cycle.
Lam'q recovers from unhealthy to healthy.
wounded
Leonard:  4/2/2/2 Engineer Tina:  3/4/2/1 Field Medic Lam'q:  2/3/4/1 Regeneration Jim:  1/3/3/4 Comic Relief
Leonard:  4/2/2/2 Engineer Tina:  3/4/2/1 Field Medic Lam'q:  2/3/4/1 Regeneration Jim:  1/3/3/4 Comic Relief
Hull: badly damaged Hull: badly damaged
Fuel: 26 Fuel: 26
Mission: 47% Mission: 47%
Tina orders an Extra Rest Cycle.
wounded
Leonard:  4/2/2/2 Engineer Tina:  3/4/2/1 Field Medic Lam'q:  2/3/4/1 Regeneration Jim:  1/3/3/4 Comic Relief
Leonard:  4/2/2/2 Engineer Tina:  3/4/2/1 Field Medic Lam'q:  2/3/4/1 Regeneration Jim:  1/3/3/4 Comic Relief
Hull: badly damaged Hull: badly damaged
Fuel: 25 Fuel: 25
Mission: 47% Mission: 47%
Tina orders an Extra Rest Cycle.
The Ship is repaired from badly damaged to damaged.
wounded
Leonard:  4/2/2/2 Engineer Tina:  3/4/2/1 Field Medic Lam'q:  2/3/4/1 Regeneration Jim:  1/3/3/4 Comic Relief
Leonard:  4/2/2/2 Engineer Tina:  3/4/2/1 Field Medic Lam'q:  2/3/4/1 Regeneration Jim:  1/3/3/4 Comic Relief
Hull: damaged Hull: damaged
Fuel: 24 Fuel: 24
Mission: 47% Mission: 47%
Tina orders an Extra Rest Cycle.
wounded
Leonard:  4/2/2/2 Engineer Tina:  3/4/2/1 Field Medic Lam'q:  2/3/4/1 Regeneration Jim:  1/3/3/4 Comic Relief
Leonard:  4/2/2/2 Engineer Tina:  3/4/2/1 Field Medic Lam'q:  2/3/4/1 Regeneration Jim:  1/3/3/4 Comic Relief
Hull: damaged Hull: damaged
Fuel: 23 Fuel: 23
Mission: 47% Mission: 47%
Despite Tina's efforts, morale is low.
The Ship encounters a Class 3 Radiation Cloud.
Lam'q detects the Radiation Cloud.
wounded
Leonard:  4/2/2/2 Engineer Tina:  3/4/2/1 Field Medic Lam'q:  2/3/4/1 Regeneration Jim:  1/3/3/4 Comic Relief
Leonard:  4/2/2/2 Engineer Tina:  3/4/2/1 Field Medic Lam'q:  2/3/4/1 Regeneration Jim:  1/3/3/4 Comic Relief
Radiation Cloud
Hull: damaged Hull: damaged
Fuel: 21 Fuel: 21
Mission: 52% Mission: 52%
Tina orders an Extra Rest Cycle.
Tina recovers from wounded to unhealthy.
The Ship is repaired from damaged to nominal.
unhealthy
Leonard:  4/2/2/2 Engineer Tina:  3/4/2/1 Field Medic Lam'q:  2/3/4/1 Regeneration Jim:  1/3/3/4 Comic Relief
Leonard:  4/2/2/2 Engineer Tina:  3/4/2/1 Field Medic Lam'q:  2/3/4/1 Regeneration Jim:  1/3/3/4 Comic Relief
Hull: nominal
Fuel: 20 Fuel: 20
Mission: 52% Mission: 52%
The Ship encounters a Class 3 Radiation Cloud.
Lam'q detects the Radiation Cloud.
unhealthy
Leonard:  4/2/2/2 Engineer Tina:  3/4/2/1 Field Medic Lam'q:  2/3/4/1 Regeneration Jim:  1/3/3/4 Comic Relief
Leonard:  4/2/2/2 Engineer Tina:  3/4/2/1 Field Medic Lam'q:  2/3/4/1 Regeneration Jim:  1/3/3/4 Comic Relief
Radiation Cloud
Hull: nominal
Fuel: 18 Fuel: 18
Mission: 58% Mission: 58%
The Ship encounters a Class 3 Asteroid Belt.
Jim out-flies the Asteroid Belt.
unhealthy
Leonard:  4/2/2/2 Engineer Tina:  3/4/2/1 Field Medic Lam'q:  2/3/4/1 Regeneration Jim:  1/3/3/4 Comic Relief
Leonard:  4/2/2/2 Engineer Tina:  3/4/2/1 Field Medic Lam'q:  2/3/4/1 Regeneration Jim:  1/3/3/4 Comic Relief
Asteroid Belt
Hull: nominal
Fuel: 16 Fuel: 16
Mission: 64% Mission: 64%
The Ship encounters a Class 2 Pirate Ship.
Leonard fails to shoot it.
Tina overcomes the Pirate Ship.
unhealthy
Leonard:  4/2/2/2 Engineer Tina:  3/4/2/1 Field Medic Lam'q:  2/3/4/1 Regeneration Jim:  1/3/3/4 Comic Relief
Leonard:  4/2/2/2 Engineer Tina:  3/4/2/1 Field Medic Lam'q:  2/3/4/1 Regeneration Jim:  1/3/3/4 Comic Relief
Pirate Ship
Hull: nominal
Fuel: 13 Fuel: 13
Mission: 70% Mission: 70%
The Ship encounters a Class 3 Boarding Shuttle.
Jim fails to out-fly it.
Tina fails to overcome it.
The Ship is raided by the Boarding Shuttle.
Tina is injured! [from unhealthy to wounded]
Tina fails to overcome it.
The Ship is raided by the Boarding Shuttle.
Tina is injured! [from wounded to critical]
Tina fails to overcome it.
The Ship is raided by the Boarding Shuttle.
Tina is injured! [from critical to dead] [mood now uneasy]
Lam'q fails to overcome it.
The Ship is raided by the Boarding Shuttle.
Lam'q is injured! [from healthy to unhealthy]
Jim fails to overcome it.
The Ship is raided by the Boarding Shuttle.
Jim is injured! [from healthy to unhealthy]
Lam'q fails to overcome it.
The Ship is raided by the Boarding Shuttle.
Leonard is injured! [from healthy to unhealthy]
Lam'q fails to overcome it.
The Ship is raided by the Boarding Shuttle.
Lam'q is injured! [from unhealthy to wounded]
Jim fails to overcome it.
The Ship is raided by the Boarding Shuttle.
Jim is injured! [from unhealthy to wounded]
Lam'q fails to overcome it.
The Ship is raided by the Boarding Shuttle.
Lam'q is injured! [from wounded to critical]
Jim overcomes the Boarding Shuttle.
Leonard recovers from unhealthy to healthy.
critical wounded
Leonard:  4/2/2/2 Engineer Lam'q:  2/3/4/1 Regeneration Jim:  1/3/3/4 Comic Relief
Leonard:  4/2/2/2 Engineer Tina (dead) Lam'q:  2/3/4/1 Regeneration Jim:  1/3/3/4 Comic Relief
Boarding Shuttle
Hull: nominal
Fuel: 11 Fuel: 11
Mission: 76% Mission: 76%
Mood: uneasy
Jim orders an Extra Rest Cycle.
Lam'q recovers from critical to wounded.
wounded wounded
Leonard:  4/2/2/2 Engineer Lam'q:  2/3/4/1 Regeneration Jim:  1/3/3/4 Comic Relief
Leonard:  4/2/2/2 Engineer Tina (dead) Lam'q:  2/3/4/1 Regeneration Jim:  1/3/3/4 Comic Relief
Hull: nominal
Fuel: 10 Fuel: 10
Mission: 76% Mission: 76%
Mood: uneasy
Despite Lam'q's efforts, morale is very low.
The Ship encounters a Class 3 Parasite Swarm.
Leonard fails to shoot it.
The Ship loses time because of the Parasite Swarm.
The Ship's fuel is low (3.5 cycles travel left).

The Ship's fuel is low (2.5 cycles travel left).
Jim recovers from wounded to unhealthy.
wounded unhealthy
Leonard:  4/2/2/2 Engineer Lam'q:  2/3/4/1 Regeneration Jim:  1/3/3/4 Comic Relief
Leonard:  4/2/2/2 Engineer Tina (dead) Lam'q:  2/3/4/1 Regeneration Jim:  1/3/3/4 Comic Relief
Parasite Swarm
Hull: nominal
Fuel: 5 Fuel: 5
Mission: 82% Mission: 82%
Mood: uneasy
Jim orders an Extra Rest Cycle.

The Ship's fuel is low (2 cycles travel left).
Lam'q recovers from wounded to unhealthy.
unhealthy unhealthy
Leonard:  4/2/2/2 Engineer Lam'q:  2/3/4/1 Regeneration Jim:  1/3/3/4 Comic Relief
Leonard:  4/2/2/2 Engineer Tina (dead) Lam'q:  2/3/4/1 Regeneration Jim:  1/3/3/4 Comic Relief
Hull: nominal
Fuel: 4 Fuel: 4
Mission: 82% Mission: 82%
Mood: uneasy
Despite Lam'q's efforts, morale is very low.
The Ship encounters a Class 3 Electro-Minefield.
Leonard fails to shoot it.
The Ship's bridge suffers an explosive flashback because of the Electro-Minefield.
Leonard is injured! [from healthy to unhealthy]
Leonard fails to shoot it.
The Ship's bridge suffers an explosive flashback because of the Electro-Minefield.
Jim is injured! [from unhealthy to wounded]
Leonard is injured! [from unhealthy to wounded]
Leonard shoots the Electro-Minefield.

The Ship's fuel is gone. (0 cycles travel left).
wounded unhealthy wounded
Leonard:  4/2/2/2 Engineer Lam'q:  2/3/4/1 Regeneration Jim:  1/3/3/4 Comic Relief
Leonard:  4/2/2/2 Engineer Tina (dead) Lam'q:  2/3/4/1 Regeneration Jim:  1/3/3/4 Comic Relief
Electro-Minefield
Hull: nominal
Fuel: 0 Fuel: 0
Mission: 88% Mission: 88%
Mood: uneasy

REPORT ENDS

Leonard: wounded    Tina: dead    Lam'q: unhealthy    Jim: wounded   
Mood Onboard: uneasy
FUEL: 0     MISSION: 88% done