Scout Craft Missions
Mission #1108
Terran Scout Ship
George:  4/3/2/3 Gerry-Rigging
George:  4/3/2/3 Gerry-Rigging
George:  4/3/2/3 Gerry-Rigging
George:  4/3/2/3 Gerry-Rigging
Neil:  2/4/2/1 Field Medic
Neil:  2/4/2/1 Field Medic
Neil:  2/4/2/1 Field Medic
Neil:  2/4/2/1 Field Medic
Omixaan'm:  3/1/4/2 Miraculous Recovery
Omixaan'm:  3/1/4/2 Miraculous Recovery
Omixaan'm:  3/1/4/2 Miraculous Recovery
Omixaan'm:  3/1/4/2 Miraculous Recovery
George:  4/3/2/3 Gerry-Rigging
Lucy:  1/1/2/4 Engineer
Lucy:  1/1/2/4 Engineer
Lucy:  1/1/2/4 Engineer
CrewmanPositionGunHroScnPltExtra Ability
GeorgeGunner4323 Gerry-Rigging
NeilCaptain2421 Field Medic
Omixaan'mScanners3142 Miraculous Recovery
LucyPilot1124 Engineer

The Ship sets out on a 17 Parsec Mission under the command of Captain Neil.
The Ship encounters a Class 1 Crew Exhaustion.
Neil overcomes the Crew Exhaustion.
George:  4/3/2/3 Gerry-Rigging Neil:  2/4/2/1 Field Medic Omixaan'm:  3/1/4/2 Miraculous Recovery Lucy:  1/1/2/4 Engineer
George:  4/3/2/3 Gerry-Rigging Neil:  2/4/2/1 Field Medic Omixaan'm:  3/1/4/2 Miraculous Recovery Lucy:  1/1/2/4 Engineer
Crew Exhaustion
Hull: nominal
Fuel: 57 Fuel: 57
Mission: 5% Mission: 5%
The Ship encounters a Class 1 Comet.
Lucy out-flies the Comet.
George:  4/3/2/3 Gerry-Rigging Neil:  2/4/2/1 Field Medic Omixaan'm:  3/1/4/2 Miraculous Recovery Lucy:  1/1/2/4 Engineer
George:  4/3/2/3 Gerry-Rigging Neil:  2/4/2/1 Field Medic Omixaan'm:  3/1/4/2 Miraculous Recovery Lucy:  1/1/2/4 Engineer
Comet
Hull: nominal
Fuel: 55 Fuel: 55
Mission: 11% Mission: 11%
The Ship encounters a Class 1 Spatial Anomaly.
Omixaan'm detects the Spatial Anomaly.
George:  4/3/2/3 Gerry-Rigging Neil:  2/4/2/1 Field Medic Omixaan'm:  3/1/4/2 Miraculous Recovery Lucy:  1/1/2/4 Engineer
George:  4/3/2/3 Gerry-Rigging Neil:  2/4/2/1 Field Medic Omixaan'm:  3/1/4/2 Miraculous Recovery Lucy:  1/1/2/4 Engineer
Spatial Anomaly
Hull: nominal
Fuel: 53 Fuel: 53
Mission: 17% Mission: 17%
Despite Neil's efforts, morale is low.
The Ship encounters a Class 1 Ion Storm.
Omixaan'm detects the Ion Storm.
Lucy out-flies the Ion Storm.
George:  4/3/2/3 Gerry-Rigging Neil:  2/4/2/1 Field Medic Omixaan'm:  3/1/4/2 Miraculous Recovery Lucy:  1/1/2/4 Engineer
George:  4/3/2/3 Gerry-Rigging Neil:  2/4/2/1 Field Medic Omixaan'm:  3/1/4/2 Miraculous Recovery Lucy:  1/1/2/4 Engineer
Ion Storm
Hull: nominal
Fuel: 51 Fuel: 51
Mission: 23% Mission: 23%
Neil orders an Extra Rest Cycle.
George:  4/3/2/3 Gerry-Rigging Neil:  2/4/2/1 Field Medic Omixaan'm:  3/1/4/2 Miraculous Recovery Lucy:  1/1/2/4 Engineer
George:  4/3/2/3 Gerry-Rigging Neil:  2/4/2/1 Field Medic Omixaan'm:  3/1/4/2 Miraculous Recovery Lucy:  1/1/2/4 Engineer
Hull: nominal
Fuel: 50 Fuel: 50
Mission: 23% Mission: 23%
The Ship encounters a Class 3 Bounty Hunter Ship.
Omixaan'm detects the Bounty Hunter Ship.
George:  4/3/2/3 Gerry-Rigging Neil:  2/4/2/1 Field Medic Omixaan'm:  3/1/4/2 Miraculous Recovery Lucy:  1/1/2/4 Engineer
George:  4/3/2/3 Gerry-Rigging Neil:  2/4/2/1 Field Medic Omixaan'm:  3/1/4/2 Miraculous Recovery Lucy:  1/1/2/4 Engineer
Bounty Hunter Ship
Hull: nominal
Fuel: 48 Fuel: 48
Mission: 29% Mission: 29%
The Ship encounters a Class 2 Parasite Swarm.
George shoots the Parasite Swarm.
George:  4/3/2/3 Gerry-Rigging Neil:  2/4/2/1 Field Medic Omixaan'm:  3/1/4/2 Miraculous Recovery Lucy:  1/1/2/4 Engineer
George:  4/3/2/3 Gerry-Rigging Neil:  2/4/2/1 Field Medic Omixaan'm:  3/1/4/2 Miraculous Recovery Lucy:  1/1/2/4 Engineer
Parasite Swarm
Hull: nominal
Fuel: 45 Fuel: 45
Mission: 35% Mission: 35%
The Ship encounters a Class 2 Life Support Malfunction.
Neil fails to overcome it.
Omixaan'm detects the Life Support Malfunction.
George:  4/3/2/3 Gerry-Rigging Neil:  2/4/2/1 Field Medic Omixaan'm:  3/1/4/2 Miraculous Recovery Lucy:  1/1/2/4 Engineer
George:  4/3/2/3 Gerry-Rigging Neil:  2/4/2/1 Field Medic Omixaan'm:  3/1/4/2 Miraculous Recovery Lucy:  1/1/2/4 Engineer
Life Support Malfunction
Hull: nominal
Fuel: 43 Fuel: 43
Mission: 41% Mission: 41%
The Ship encounters a Class 2 Boarding Shuttle.
Lucy out-flies the Boarding Shuttle.
George:  4/3/2/3 Gerry-Rigging Neil:  2/4/2/1 Field Medic Omixaan'm:  3/1/4/2 Miraculous Recovery Lucy:  1/1/2/4 Engineer
George:  4/3/2/3 Gerry-Rigging Neil:  2/4/2/1 Field Medic Omixaan'm:  3/1/4/2 Miraculous Recovery Lucy:  1/1/2/4 Engineer
Boarding Shuttle
Hull: nominal
Fuel: 41 Fuel: 41
Mission: 47% Mission: 47%
The Ship encounters a Class 3 Electro-Minefield.
George shoots the Electro-Minefield.
George:  4/3/2/3 Gerry-Rigging Neil:  2/4/2/1 Field Medic Omixaan'm:  3/1/4/2 Miraculous Recovery Lucy:  1/1/2/4 Engineer
George:  4/3/2/3 Gerry-Rigging Neil:  2/4/2/1 Field Medic Omixaan'm:  3/1/4/2 Miraculous Recovery Lucy:  1/1/2/4 Engineer
Electro-Minefield
Hull: nominal
Fuel: 38 Fuel: 38
Mission: 52% Mission: 52%
The Ship encounters a Class 3 Asteroid Belt.
Lucy fails to out-fly it.
The Ship is hit by the Asteroid Belt. [from nominal to damaged]
The bridge suffers a flashback explosion!
Lucy is injured! [from healthy to unhealthy]
Lucy fails to out-fly it.
The Ship is hit by the Asteroid Belt. [from damaged to badly damaged]
Lucy out-flies the Asteroid Belt.
unhealthy
George:  4/3/2/3 Gerry-Rigging Neil:  2/4/2/1 Field Medic Omixaan'm:  3/1/4/2 Miraculous Recovery Lucy:  1/1/2/4 Engineer
George:  4/3/2/3 Gerry-Rigging Neil:  2/4/2/1 Field Medic Omixaan'm:  3/1/4/2 Miraculous Recovery Lucy:  1/1/2/4 Engineer
Asteroid Belt
Hull: badly damaged Hull: badly damaged
Fuel: 36 Fuel: 36
Mission: 58% Mission: 58%
Neil orders an Extra Rest Cycle.
Lucy recovers from unhealthy to healthy.
George:  4/3/2/3 Gerry-Rigging Neil:  2/4/2/1 Field Medic Omixaan'm:  3/1/4/2 Miraculous Recovery Lucy:  1/1/2/4 Engineer
George:  4/3/2/3 Gerry-Rigging Neil:  2/4/2/1 Field Medic Omixaan'm:  3/1/4/2 Miraculous Recovery Lucy:  1/1/2/4 Engineer
Hull: badly damaged Hull: badly damaged
Fuel: 35 Fuel: 35
Mission: 58% Mission: 58%
The Ship encounters a Class 3 War Ship.
Lucy out-flies the War Ship.
George fails to shoot it.
The Ship is hit by the War Ship. [from badly damaged to critical]
The bridge suffers a flashback explosion!
Lucy is injured! [from healthy to unhealthy]
George is injured! [from healthy to unhealthy]
Lucy fails to out-fly it.
George fails to shoot it.
The Ship is hit by the War Ship. [from critical to breached]

The Ship's hull has been breached!!
The Ship's bridge is effected by the Hull Breach.
George is injured! [from unhealthy to wounded]
Neil is injured! [from healthy to unhealthy]
Omixaan'm is injured! [from healthy to unhealthy]
Lucy is injured! [from healthy to unhealthy]
The Ship EXPLODES!!
Lucy recovers from unhealthy to healthy.
George (dead) Neil (dead) Omixaan'm (dead) Lucy (dead)
War Ship
Hull: breached Hull: breached
Fuel: 31 Fuel: 31
Mission: 64% Mission: 64%

REPORT ENDS

George: dead    Neil: dead    Omixaan'm: dead    Lucy: dead   
SHIP: breached
FUEL: 31     MISSION: 64% done