Scout Craft Missions
Mission #1108
Alien Scout Ship
Vera:  4/3/2/1 Engineer
Vera:  4/3/2/1 Engineer
Vera:  4/3/2/1 Engineer
Vera:  4/3/2/1 Engineer
Xyp:  3/4/2/1 Regeneration
Xyp:  3/4/2/1 Regeneration
Xyp:  3/4/2/1 Regeneration
Xyp:  3/4/2/1 Regeneration
P'mn`n:  3/2/4/1 Miraculous Recovery
P'mn`n:  3/2/4/1 Miraculous Recovery
P'mn`n:  3/2/4/1 Miraculous Recovery
P'mn`n:  3/2/4/1 Miraculous Recovery
Vera:  4/3/2/1 Engineer
'npina'g'g:  3/1/2/4 Danger Sense
'npina'g'g:  3/1/2/4 Danger Sense
'npina'g'g:  3/1/2/4 Danger Sense
CrewmanPositionGunHroScnPltExtra Ability
VeraGunner4321 Engineer
XypCaptain3421 Regeneration
P'mn`nScanners3241 Miraculous Recovery
'npina'g'gPilot3124 Danger Sense

The Ship sets out on a 18 Parsec Mission under the command of Captain Xyp.
The Ship encounters a Class 2 War Ship.
'npina'g'g out-flies the War Ship.
Vera shoots the War Ship.
Vera:  4/3/2/1 Engineer Xyp:  3/4/2/1 Regeneration P'mn`n:  3/2/4/1 Miraculous Recovery 'npina'g'g:  3/1/2/4 Danger Sense
Vera:  4/3/2/1 Engineer Xyp:  3/4/2/1 Regeneration P'mn`n:  3/2/4/1 Miraculous Recovery 'npina'g'g:  3/1/2/4 Danger Sense
War Ship
Hull: nominal
Fuel: 60 Fuel: 60
Mission: 5% Mission: 5%
The Ship encounters a Class 2 Giant Ship-Eating Alien.
P'mn`n detects the Giant Ship-Eating Alien.
Vera fails to shoot it.
The Ship is hit by the Giant Ship-Eating Alien. [from nominal to damaged]
P'mn`n detects the Giant Ship-Eating Alien.
Vera fails to shoot it.
The Ship is hit by the Giant Ship-Eating Alien. [from damaged to badly damaged]
P'mn`n detects the Giant Ship-Eating Alien.
Vera shoots the Giant Ship-Eating Alien.
Vera:  4/3/2/1 Engineer Xyp:  3/4/2/1 Regeneration P'mn`n:  3/2/4/1 Miraculous Recovery 'npina'g'g:  3/1/2/4 Danger Sense
Vera:  4/3/2/1 Engineer Xyp:  3/4/2/1 Regeneration P'mn`n:  3/2/4/1 Miraculous Recovery 'npina'g'g:  3/1/2/4 Danger Sense
Giant Ship-Eating Alien
Hull: badly damaged Hull: badly damaged
Fuel: 55 Fuel: 55
Mission: 11% Mission: 11%
Xyp orders an Extra Rest Cycle.
Vera:  4/3/2/1 Engineer Xyp:  3/4/2/1 Regeneration P'mn`n:  3/2/4/1 Miraculous Recovery 'npina'g'g:  3/1/2/4 Danger Sense
Vera:  4/3/2/1 Engineer Xyp:  3/4/2/1 Regeneration P'mn`n:  3/2/4/1 Miraculous Recovery 'npina'g'g:  3/1/2/4 Danger Sense
Hull: badly damaged Hull: badly damaged
Fuel: 54 Fuel: 54
Mission: 11% Mission: 11%
Xyp orders an Extra Rest Cycle.
Vera:  4/3/2/1 Engineer Xyp:  3/4/2/1 Regeneration P'mn`n:  3/2/4/1 Miraculous Recovery 'npina'g'g:  3/1/2/4 Danger Sense
Vera:  4/3/2/1 Engineer Xyp:  3/4/2/1 Regeneration P'mn`n:  3/2/4/1 Miraculous Recovery 'npina'g'g:  3/1/2/4 Danger Sense
Hull: badly damaged Hull: badly damaged
Fuel: 53 Fuel: 53
Mission: 11% Mission: 11%
Xyp orders an Extra Rest Cycle.
Vera:  4/3/2/1 Engineer Xyp:  3/4/2/1 Regeneration P'mn`n:  3/2/4/1 Miraculous Recovery 'npina'g'g:  3/1/2/4 Danger Sense
Vera:  4/3/2/1 Engineer Xyp:  3/4/2/1 Regeneration P'mn`n:  3/2/4/1 Miraculous Recovery 'npina'g'g:  3/1/2/4 Danger Sense
Hull: badly damaged Hull: badly damaged
Fuel: 52 Fuel: 52
Mission: 11% Mission: 11%
Despite Xyp's efforts, morale is very low.
The Ship encounters a Class 2 Crew Argument.
Xyp fails to overcome it.
The Ship's Crew become more tense because of the Crew Argument. [mood now uneasy]
Xyp fails to overcome it.
The Ship's Crew become more tense because of the Crew Argument. [mood now charged]
Xyp overcomes the Crew Argument.
Vera:  4/3/2/1 Engineer Xyp:  3/4/2/1 Regeneration P'mn`n:  3/2/4/1 Miraculous Recovery 'npina'g'g:  3/1/2/4 Danger Sense
Vera:  4/3/2/1 Engineer Xyp:  3/4/2/1 Regeneration P'mn`n:  3/2/4/1 Miraculous Recovery 'npina'g'g:  3/1/2/4 Danger Sense
Crew Argument
Hull: badly damaged Hull: badly damaged
Fuel: 50 Fuel: 50
Mission: 16% Mission: 16%
Mood: charged
Xyp orders an Extra Rest Cycle.
The Ship is repaired from badly damaged to damaged.
Vera:  4/3/2/1 Engineer Xyp:  3/4/2/1 Regeneration P'mn`n:  3/2/4/1 Miraculous Recovery 'npina'g'g:  3/1/2/4 Danger Sense
Vera:  4/3/2/1 Engineer Xyp:  3/4/2/1 Regeneration P'mn`n:  3/2/4/1 Miraculous Recovery 'npina'g'g:  3/1/2/4 Danger Sense
Hull: damaged Hull: damaged
Fuel: 49 Fuel: 49
Mission: 16% Mission: 16%
Mood: charged
Despite Xyp's efforts, morale is low.
The Ship encounters a Class 1 Crew Exhaustion.
Xyp overcomes the Crew Exhaustion.
The Ship is repaired from damaged to nominal.
Vera:  4/3/2/1 Engineer Xyp:  3/4/2/1 Regeneration P'mn`n:  3/2/4/1 Miraculous Recovery 'npina'g'g:  3/1/2/4 Danger Sense
Vera:  4/3/2/1 Engineer Xyp:  3/4/2/1 Regeneration P'mn`n:  3/2/4/1 Miraculous Recovery 'npina'g'g:  3/1/2/4 Danger Sense
Crew Exhaustion
Hull: nominal
Fuel: 47 Fuel: 47
Mission: 22% Mission: 22%
Mood: charged
The Ship encounters a Class 3 Ion Storm.
P'mn`n fails to detect it.
'npina'g'g fails to out-fly it.
The Ship's bridge suffers an explosive flashback because of the Ion Storm.
Xyp is injured! [from healthy to unhealthy]
Xyp is injured! [from unhealthy to wounded]
Vera is injured! [from healthy to unhealthy]
Xyp recovers from wounded to unhealthy.
unhealthy unhealthy
Vera:  4/3/2/1 Engineer Xyp:  3/4/2/1 Regeneration P'mn`n:  3/2/4/1 Miraculous Recovery 'npina'g'g:  3/1/2/4 Danger Sense
Vera:  4/3/2/1 Engineer Xyp:  3/4/2/1 Regeneration P'mn`n:  3/2/4/1 Miraculous Recovery 'npina'g'g:  3/1/2/4 Danger Sense
Ion Storm
Hull: nominal
Fuel: 45 Fuel: 45
Mission: 27% Mission: 27%
Mood: charged
Xyp orders an Extra Rest Cycle.
unhealthy unhealthy
Vera:  4/3/2/1 Engineer Xyp:  3/4/2/1 Regeneration P'mn`n:  3/2/4/1 Miraculous Recovery 'npina'g'g:  3/1/2/4 Danger Sense
Vera:  4/3/2/1 Engineer Xyp:  3/4/2/1 Regeneration P'mn`n:  3/2/4/1 Miraculous Recovery 'npina'g'g:  3/1/2/4 Danger Sense
Hull: nominal
Fuel: 44 Fuel: 44
Mission: 27% Mission: 27%
Mood: charged
Xyp orders an Extra Rest Cycle.
Xyp recovers from unhealthy to healthy.
unhealthy
Vera:  4/3/2/1 Engineer Xyp:  3/4/2/1 Regeneration P'mn`n:  3/2/4/1 Miraculous Recovery 'npina'g'g:  3/1/2/4 Danger Sense
Vera:  4/3/2/1 Engineer Xyp:  3/4/2/1 Regeneration P'mn`n:  3/2/4/1 Miraculous Recovery 'npina'g'g:  3/1/2/4 Danger Sense
Hull: nominal
Fuel: 43 Fuel: 43
Mission: 27% Mission: 27%
Mood: charged
The Ship encounters a Class 2 Spatial Anomaly.
P'mn`n detects the Spatial Anomaly.
unhealthy
Vera:  4/3/2/1 Engineer Xyp:  3/4/2/1 Regeneration P'mn`n:  3/2/4/1 Miraculous Recovery 'npina'g'g:  3/1/2/4 Danger Sense
Vera:  4/3/2/1 Engineer Xyp:  3/4/2/1 Regeneration P'mn`n:  3/2/4/1 Miraculous Recovery 'npina'g'g:  3/1/2/4 Danger Sense
Spatial Anomaly
Hull: nominal
Fuel: 41 Fuel: 41
Mission: 33% Mission: 33%
Mood: charged
Despite Xyp's efforts, morale is low.
The Ship encounters a Class 1 Pirate Ship.
Vera shoots the Pirate Ship.
Xyp overcomes the Pirate Ship.
unhealthy
Vera:  4/3/2/1 Engineer Xyp:  3/4/2/1 Regeneration P'mn`n:  3/2/4/1 Miraculous Recovery 'npina'g'g:  3/1/2/4 Danger Sense
Vera:  4/3/2/1 Engineer Xyp:  3/4/2/1 Regeneration P'mn`n:  3/2/4/1 Miraculous Recovery 'npina'g'g:  3/1/2/4 Danger Sense
Pirate Ship
Hull: nominal
Fuel: 38 Fuel: 38
Mission: 38% Mission: 38%
Mood: charged
Despite Xyp's efforts, morale is low.
The Ship encounters a Class 3 War Ship.
'npina'g'g out-flies the War Ship.
Vera fails to shoot it.
The Ship is hit by the War Ship. [from nominal to damaged]
'npina'g'g fails to out-fly it.
Vera fails to shoot it.
The Ship is hit by the War Ship. [from damaged to badly damaged]
'npina'g'g fails to out-fly it.
Vera fails to shoot it.
The Ship is hit by the War Ship. [from badly damaged to critical]
'npina'g'g fails to out-fly it.
Vera fails to shoot it.
The Ship is hit by the War Ship. [from critical to breached]

The Ship's hull has been breached!!
The Ship's bridge is effected by the Hull Breach.
Vera is injured! [from unhealthy to wounded]
Xyp is injured! [from healthy to unhealthy]
P'mn`n is injured! [from healthy to unhealthy]
'npina'g'g is injured! [from healthy to unhealthy]
The Ship's breach has been sealed!
wounded unhealthy unhealthy unhealthy
Vera:  4/3/2/1 Engineer Xyp:  3/4/2/1 Regeneration P'mn`n:  3/2/4/1 Miraculous Recovery 'npina'g'g:  3/1/2/4 Danger Sense
Vera:  4/3/2/1 Engineer Xyp:  3/4/2/1 Regeneration P'mn`n:  3/2/4/1 Miraculous Recovery 'npina'g'g:  3/1/2/4 Danger Sense
War Ship
Hull: critical Hull: critical
Fuel: 32 Fuel: 32
Mission: 44% Mission: 44%
Mood: charged
Xyp orders an Extra Rest Cycle.
'npina'g'g recovers from unhealthy to healthy.
wounded unhealthy unhealthy
Vera:  4/3/2/1 Engineer Xyp:  3/4/2/1 Regeneration P'mn`n:  3/2/4/1 Miraculous Recovery 'npina'g'g:  3/1/2/4 Danger Sense
Vera:  4/3/2/1 Engineer Xyp:  3/4/2/1 Regeneration P'mn`n:  3/2/4/1 Miraculous Recovery 'npina'g'g:  3/1/2/4 Danger Sense
Hull: critical Hull: critical
Fuel: 31 Fuel: 31
Mission: 44% Mission: 44%
Mood: charged
Xyp orders an Extra Rest Cycle.
Vera recovers from wounded to unhealthy. Xyp recovers from unhealthy to healthy. P'mn`n recovers from unhealthy to healthy.
unhealthy
Vera:  4/3/2/1 Engineer Xyp:  3/4/2/1 Regeneration P'mn`n:  3/2/4/1 Miraculous Recovery 'npina'g'g:  3/1/2/4 Danger Sense
Vera:  4/3/2/1 Engineer Xyp:  3/4/2/1 Regeneration P'mn`n:  3/2/4/1 Miraculous Recovery 'npina'g'g:  3/1/2/4 Danger Sense
Hull: critical Hull: critical
Fuel: 30 Fuel: 30
Mission: 44% Mission: 44%
Mood: charged
Xyp orders an Extra Rest Cycle.
unhealthy
Vera:  4/3/2/1 Engineer Xyp:  3/4/2/1 Regeneration P'mn`n:  3/2/4/1 Miraculous Recovery 'npina'g'g:  3/1/2/4 Danger Sense
Vera:  4/3/2/1 Engineer Xyp:  3/4/2/1 Regeneration P'mn`n:  3/2/4/1 Miraculous Recovery 'npina'g'g:  3/1/2/4 Danger Sense
Hull: critical Hull: critical
Fuel: 29 Fuel: 29
Mission: 44% Mission: 44%
Mood: charged
Xyp orders an Extra Rest Cycle.
Vera recovers from unhealthy to healthy.
Vera:  4/3/2/1 Engineer Xyp:  3/4/2/1 Regeneration P'mn`n:  3/2/4/1 Miraculous Recovery 'npina'g'g:  3/1/2/4 Danger Sense
Vera:  4/3/2/1 Engineer Xyp:  3/4/2/1 Regeneration P'mn`n:  3/2/4/1 Miraculous Recovery 'npina'g'g:  3/1/2/4 Danger Sense
Hull: critical Hull: critical
Fuel: 28 Fuel: 28
Mission: 44% Mission: 44%
Mood: charged
Xyp orders an Extra Rest Cycle.
The Ship is repaired from critical to badly damaged.
Vera:  4/3/2/1 Engineer Xyp:  3/4/2/1 Regeneration P'mn`n:  3/2/4/1 Miraculous Recovery 'npina'g'g:  3/1/2/4 Danger Sense
Vera:  4/3/2/1 Engineer Xyp:  3/4/2/1 Regeneration P'mn`n:  3/2/4/1 Miraculous Recovery 'npina'g'g:  3/1/2/4 Danger Sense
Hull: badly damaged Hull: badly damaged
Fuel: 27 Fuel: 27
Mission: 44% Mission: 44%
Mood: charged
Xyp orders an Extra Rest Cycle.
Vera:  4/3/2/1 Engineer Xyp:  3/4/2/1 Regeneration P'mn`n:  3/2/4/1 Miraculous Recovery 'npina'g'g:  3/1/2/4 Danger Sense
Vera:  4/3/2/1 Engineer Xyp:  3/4/2/1 Regeneration P'mn`n:  3/2/4/1 Miraculous Recovery 'npina'g'g:  3/1/2/4 Danger Sense
Hull: badly damaged Hull: badly damaged
Fuel: 26 Fuel: 26
Mission: 44% Mission: 44%
Mood: charged
Xyp orders an Extra Rest Cycle.
Vera:  4/3/2/1 Engineer Xyp:  3/4/2/1 Regeneration P'mn`n:  3/2/4/1 Miraculous Recovery 'npina'g'g:  3/1/2/4 Danger Sense
Vera:  4/3/2/1 Engineer Xyp:  3/4/2/1 Regeneration P'mn`n:  3/2/4/1 Miraculous Recovery 'npina'g'g:  3/1/2/4 Danger Sense
Hull: badly damaged Hull: badly damaged
Fuel: 25 Fuel: 25
Mission: 44% Mission: 44%
Mood: charged
Xyp orders an Extra Rest Cycle.
The Ship is repaired from badly damaged to damaged.
Vera:  4/3/2/1 Engineer Xyp:  3/4/2/1 Regeneration P'mn`n:  3/2/4/1 Miraculous Recovery 'npina'g'g:  3/1/2/4 Danger Sense
Vera:  4/3/2/1 Engineer Xyp:  3/4/2/1 Regeneration P'mn`n:  3/2/4/1 Miraculous Recovery 'npina'g'g:  3/1/2/4 Danger Sense
Hull: damaged Hull: damaged
Fuel: 24 Fuel: 24
Mission: 44% Mission: 44%
Mood: charged
Tensions ease from charged to uneasy.
The Ship encounters a Class 3 War Ship.
'npina'g'g fails to out-fly it.
Vera fails to shoot it.
The Ship is hit by the War Ship. [from damaged to badly damaged]
The bridge suffers a flashback explosion!
'npina'g'g is injured! [from healthy to unhealthy]
P'mn`n is injured! [from healthy to unhealthy]
'npina'g'g fails to out-fly it.
Vera fails to shoot it.
The Ship is hit by the War Ship. [from badly damaged to critical]
'npina'g'g fails to out-fly it.
Vera fails to shoot it.
The Ship is hit by the War Ship. [from critical to breached]

The Ship's hull has been breached!!
The Ship's bridge is effected by the Hull Breach.
Vera is injured! [from healthy to unhealthy]
Xyp is injured! [from healthy to unhealthy]
P'mn`n is injured! [from unhealthy to wounded]
'npina'g'g is injured! [from healthy to unhealthy]
The crew struggles to seal the breach.
The Ship's bridge is effected by the Hull Breach.
Vera is injured! [from unhealthy to wounded]
Xyp is injured! [from unhealthy to wounded]
P'mn`n is injured! [from wounded to critical]
'npina'g'g is injured! [from unhealthy to wounded]
The crew struggles to seal the breach.
The Ship's bridge is effected by the Hull Breach.
Vera is injured! [from wounded to critical]
Xyp is injured! [from wounded to critical]
P'mn`n is injured! [from critical to dead] [mood now charged]
'npina'g'g is injured! [from wounded to critical]
The Ship's breach has been sealed!
'npina'g'g recovers from unhealthy to healthy.
critical critical critical
Vera:  4/3/2/1 Engineer Xyp:  3/4/2/1 Regeneration 'npina'g'g:  3/1/2/4 Danger Sense
Vera:  4/3/2/1 Engineer Xyp:  3/4/2/1 Regeneration P'mn`n (dead) 'npina'g'g:  3/1/2/4 Danger Sense
War Ship
Hull: critical Hull: critical
Fuel: 19 Fuel: 19
Mission: 50% Mission: 50%
Mood: charged
Xyp orders an Extra Rest Cycle.
critical critical critical
Vera:  4/3/2/1 Engineer Xyp:  3/4/2/1 Regeneration 'npina'g'g:  3/1/2/4 Danger Sense
Vera:  4/3/2/1 Engineer Xyp:  3/4/2/1 Regeneration P'mn`n (dead) 'npina'g'g:  3/1/2/4 Danger Sense
Hull: critical Hull: critical
Fuel: 18 Fuel: 18
Mission: 50% Mission: 50%
Mood: charged
Xyp orders an Extra Rest Cycle.
critical critical critical
Vera:  4/3/2/1 Engineer Xyp:  3/4/2/1 Regeneration 'npina'g'g:  3/1/2/4 Danger Sense
Vera:  4/3/2/1 Engineer Xyp:  3/4/2/1 Regeneration P'mn`n (dead) 'npina'g'g:  3/1/2/4 Danger Sense
Hull: critical Hull: critical
Fuel: 17 Fuel: 17
Mission: 50% Mission: 50%
Mood: charged
Xyp orders an Extra Rest Cycle.
'npina'g'g recovers from critical to wounded.
critical critical wounded
Vera:  4/3/2/1 Engineer Xyp:  3/4/2/1 Regeneration 'npina'g'g:  3/1/2/4 Danger Sense
Vera:  4/3/2/1 Engineer Xyp:  3/4/2/1 Regeneration P'mn`n (dead) 'npina'g'g:  3/1/2/4 Danger Sense
Hull: critical Hull: critical
Fuel: 16 Fuel: 16
Mission: 50% Mission: 50%
Mood: charged
Xyp orders an Extra Rest Cycle.
Xyp recovers from critical to wounded. 'npina'g'g recovers from wounded to unhealthy.
The Ship is repaired from critical to badly damaged.
critical wounded unhealthy
Vera:  4/3/2/1 Engineer Xyp:  3/4/2/1 Regeneration 'npina'g'g:  3/1/2/4 Danger Sense
Vera:  4/3/2/1 Engineer Xyp:  3/4/2/1 Regeneration P'mn`n (dead) 'npina'g'g:  3/1/2/4 Danger Sense
Hull: badly damaged Hull: badly damaged
Fuel: 15 Fuel: 15
Mission: 50% Mission: 50%
Mood: charged
Xyp orders an Extra Rest Cycle.
Vera recovers from critical to wounded. Xyp recovers from wounded to unhealthy.
The Ship is repaired from badly damaged to damaged.
wounded unhealthy unhealthy
Vera:  4/3/2/1 Engineer Xyp:  3/4/2/1 Regeneration 'npina'g'g:  3/1/2/4 Danger Sense
Vera:  4/3/2/1 Engineer Xyp:  3/4/2/1 Regeneration P'mn`n (dead) 'npina'g'g:  3/1/2/4 Danger Sense
Hull: damaged Hull: damaged
Fuel: 14 Fuel: 14
Mission: 50% Mission: 50%
Mood: charged
Despite Xyp's efforts, morale is very low.
The Ship encounters a Class 3 Life Support Malfunction.
Xyp fails to overcome it.
'npina'g'g fails to detect it.
The Ship's bridge is effected by the Life Support Malfunction.
Vera is injured! [from wounded to critical]
Xyp is injured! [from unhealthy to wounded]
'npina'g'g is injured! [from unhealthy to wounded]
Xyp fails to overcome it.
'npina'g'g fails to detect it.
The Ship's bridge is effected by the Life Support Malfunction.
Vera is injured! [from critical to dead] [mood now nervous]
Xyp is injured! [from wounded to critical]
'npina'g'g is injured! [from wounded to critical]
Xyp overcomes the Life Support Malfunction.
'npina'g'g detects the Life Support Malfunction.
Xyp recovers from critical to wounded.
wounded critical
Xyp:  3/4/2/1 Regeneration 'npina'g'g:  3/1/2/4 Danger Sense
Vera (dead) Xyp:  3/4/2/1 Regeneration P'mn`n (dead) 'npina'g'g:  3/1/2/4 Danger Sense
Life Support Malfunction
Hull: damaged Hull: damaged
Fuel: 12 Fuel: 12
Mission: 55% Mission: 55%
Mood: nervous
Xyp orders an Extra Rest Cycle.
wounded critical
Xyp:  3/4/2/1 Regeneration 'npina'g'g:  3/1/2/4 Danger Sense
Vera (dead) Xyp:  3/4/2/1 Regeneration P'mn`n (dead) 'npina'g'g:  3/1/2/4 Danger Sense
Hull: damaged Hull: damaged
Fuel: 11 Fuel: 11
Mission: 55% Mission: 55%
Mood: nervous
Xyp orders an Extra Rest Cycle.
'npina'g'g recovers from critical to wounded.
wounded wounded
Xyp:  3/4/2/1 Regeneration 'npina'g'g:  3/1/2/4 Danger Sense
Vera (dead) Xyp:  3/4/2/1 Regeneration P'mn`n (dead) 'npina'g'g:  3/1/2/4 Danger Sense
Hull: damaged Hull: damaged
Fuel: 10 Fuel: 10
Mission: 55% Mission: 55%
Mood: nervous
Xyp orders an Extra Rest Cycle.
wounded wounded
Xyp:  3/4/2/1 Regeneration 'npina'g'g:  3/1/2/4 Danger Sense
Vera (dead) Xyp:  3/4/2/1 Regeneration P'mn`n (dead) 'npina'g'g:  3/1/2/4 Danger Sense
Hull: damaged Hull: damaged
Fuel: 9 Fuel: 9
Mission: 55% Mission: 55%
Mood: nervous
Xyp orders an Extra Rest Cycle.

The Ship's fuel is low (4 cycles travel left).
Xyp recovers from wounded to unhealthy.
unhealthy wounded
Xyp:  3/4/2/1 Regeneration 'npina'g'g:  3/1/2/4 Danger Sense
Vera (dead) Xyp:  3/4/2/1 Regeneration P'mn`n (dead) 'npina'g'g:  3/1/2/4 Danger Sense
Hull: damaged Hull: damaged
Fuel: 8 Fuel: 8
Mission: 55% Mission: 55%
Mood: nervous
Xyp orders an Extra Rest Cycle.

The Ship's fuel is low (3.5 cycles travel left).
Xyp recovers from unhealthy to healthy.
wounded
Xyp:  3/4/2/1 Regeneration 'npina'g'g:  3/1/2/4 Danger Sense
Vera (dead) Xyp:  3/4/2/1 Regeneration P'mn`n (dead) 'npina'g'g:  3/1/2/4 Danger Sense
Hull: damaged Hull: damaged
Fuel: 7 Fuel: 7
Mission: 55% Mission: 55%
Mood: nervous
Xyp orders an Extra Rest Cycle.

The Ship's fuel is low (3 cycles travel left).
'npina'g'g recovers from wounded to unhealthy.
The Ship is repaired from damaged to nominal.
unhealthy
Xyp:  3/4/2/1 Regeneration 'npina'g'g:  3/1/2/4 Danger Sense
Vera (dead) Xyp:  3/4/2/1 Regeneration P'mn`n (dead) 'npina'g'g:  3/1/2/4 Danger Sense
Hull: nominal
Fuel: 6 Fuel: 6
Mission: 55% Mission: 55%
Mood: nervous
Despite Xyp's efforts, morale is very low.
The Ship encounters a Class 3 Crew Exhaustion.
Xyp fails to overcome it.
The Ship loses time because of the Crew Exhaustion.
The Ship's fuel is low (2 cycles travel left).

The Ship's fuel is low (1 cycles travel left).
unhealthy
Xyp:  3/4/2/1 Regeneration 'npina'g'g:  3/1/2/4 Danger Sense
Vera (dead) Xyp:  3/4/2/1 Regeneration P'mn`n (dead) 'npina'g'g:  3/1/2/4 Danger Sense
Crew Exhaustion
Hull: nominal
Fuel: 2 Fuel: 2
Mission: 61% Mission: 61%
Mood: nervous
Xyp orders an Extra Rest Cycle.

The Ship's fuel is low (0.5 cycles travel left).
'npina'g'g recovers from unhealthy to healthy.
Xyp:  3/4/2/1 Regeneration 'npina'g'g:  3/1/2/4 Danger Sense
Vera (dead) Xyp:  3/4/2/1 Regeneration P'mn`n (dead) 'npina'g'g:  3/1/2/4 Danger Sense
Hull: nominal
Fuel: 1 Fuel: 1
Mission: 61% Mission: 61%
Mood: nervous
The Ship encounters a Class 3 Ion Storm.
Xyp fails to detect it.
'npina'g'g fails to out-fly it.
The Ship's bridge suffers an explosive flashback because of the Ion Storm.
Xyp is injured! [from healthy to unhealthy]
Xyp is injured! [from unhealthy to wounded]

The Ship's fuel is gone. (0 cycles travel left).
Xyp recovers from wounded to unhealthy.
unhealthy
Xyp:  3/4/2/1 Regeneration 'npina'g'g:  3/1/2/4 Danger Sense
Vera (dead) Xyp:  3/4/2/1 Regeneration P'mn`n (dead) 'npina'g'g:  3/1/2/4 Danger Sense
Ion Storm
Hull: nominal
Fuel: 0 Fuel: 0
Mission: 66% Mission: 66%
Mood: nervous

REPORT ENDS

Vera: dead    Xyp: unhealthy    P'mn`n: dead   
Mood Onboard: nervous
FUEL: 0     MISSION: 66% done